So, TestComplete can recognize any visual object of the tested Flash application. These objects contain properties, methods and actions common for on-screen objects as well as a number of extended members added by the MSAA engine. If you are using the MSAA engine to test Flash applications, TestComplete exposes the on-screen objects for which the accessibility information was provided. This property provides access to the underlying Flash object and its public methods and properties. Besides that, TestComplete adds a special FlexObject property to each object of the application. ![]() If you are using the debug version of Flash Player, Runtime Loader or the FlexClient library to test a Flash application, it becomes Open, and TestComplete can recognize any visual objects of the application. Use the Microsoft Active Accessibility (MSAA).ĭepending on which of the above-mentioned approaches you are using to test your application, different sets of objects, controls and exposed object members are available to TestComplete: Include the FlexClient library into the tested Flash application. Run Flash applications under the Runtime Loader helper utility. Use the debug version of Adobe Flash Player with the FlashInjector.swf helper Flash movie. TestComplete can obtain information about controls and objects of Flash applications if you use one of the following approaches for testing:
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